How can I group an array of rectangles into "Islands" of connected regions?
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by Eric
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Published on 2010-02-12T19:56:10Z
Indexed on
2010/05/04
20:28 UTC
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The problem
I have an array of java.awt.Rectangle
s. For those who are not familiar with this class, the important piece of information is that they provide an .intersects(Rectangle b)
function.
I would like to write a function that takes this array of Rectangle
s, and breaks it up into groups of connected rectangles.
Lets say for example, that these are my rectangles (constructor takes the arguments x
, y
, width
,height
):
Rectangle[] rects = new Rectangle[]
{
new Rectangle(0, 0, 4, 2), //A
new Rectangle(1, 1, 2, 4), //B
new Rectangle(0, 4, 8, 2), //C
new Rectangle(6, 0, 2, 2) //D
}
A quick drawing shows that A intersects B and B intersects C. D intersects nothing. A tediously drawn piece of ascii art does the job too:
+-------+ +---+
¦A+---+ ¦ ¦ D ¦
+-+---+-+ +---+
¦ B ¦
+-+---+---------+
¦ +---+ C ¦
+---------------+
Therefore, the output of my function should be:
new Rectangle[][]{
new Rectangle[] {A,B,C},
new Rectangle[] {D}
}
The failed code
This was my attempt at solving the problem:
public List<Rectangle> getIntersections(ArrayList<Rectangle> list, Rectangle r)
{
List<Rectangle> intersections = new ArrayList<Rectangle>();
for(Rectangle rect : list)
{
if(r.intersects(rect))
{
list.remove(rect);
intersections.add(rect);
intersections.addAll(getIntersections(list, rect));
}
}
return intersections;
}
public List<List<Rectangle>> mergeIntersectingRects(Rectangle... rectArray)
{
List<Rectangle> allRects = new ArrayList<Rectangle>(rectArray);
List<List<Rectangle>> groups = new ArrayList<ArrayList<Rectangle>>();
for(Rectangle rect : allRects)
{
allRects.remove(rect);
ArrayList<Rectangle> group = getIntersections(allRects, rect);
group.add(rect);
groups.add(group);
}
return groups;
}
Unfortunately, there seems to be an infinite recursion loop going on here. My uneducated guess would be that java does not like me doing this:
for(Rectangle rect : allRects)
{
allRects.remove(rect);
//...
}
Can anyone shed some light on the issue?
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