How do I generate (ActionSctipt) classes for a new project?

Posted by Iain on Stack Overflow See other posts from Stack Overflow or by Iain
Published on 2010-05-04T10:16:51Z Indexed on 2010/05/04 10:18 UTC
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Whenever I start a new game, I make a whole bunch of classes that extend my base classes, so:

com.blah.Game extends com.iainlobb.Game and has some setup code com.blah.Player extends com.iainlobb.Player, and has some setup code etc

Now all I need is a way to generate these classes at the start of the project so I don't have to create each one manually. It will save me at least an hour of faffing around per game. So how do I do it? I normally use FlashDevelop but I also have FlexBuilder 3, or I'm happy to download whatever other software I need (PC). Thanks.

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