How to adjust size of programatically created Bitmap to match text drawn on it?
Posted
by TooFat
on Stack Overflow
See other posts from Stack Overflow
or by TooFat
Published on 2010-05-07T01:17:42Z
Indexed on
2010/05/07
1:28 UTC
Read the original article
Hit count: 341
I have the following .ashx page that takes some query string parameters and returns a bitmap with the specified text written on it. The problem I have is that I am currently just manually setting the initial size of the bitmap at 100 X 100 when what I really want is to have the bitmap be just big enough to include all the text that was written to it. How can I do this?
public void ProcessRequest (HttpContext context) {
context.Response.ContentType = "image/png";
string text = context.Request.QueryString["Text"];
//set FontName
string fontName;
if (context.Request.QueryString["FontName"] != null)
{
fontName = context.Request.QueryString["FontName"];
}
else
{
fontName = "Arial";
}
//Set FontSize
int fontEms;
if (context.Request.QueryString["FontSize"] != null)
{
string fontSize = context.Request.QueryString["FontSize"];
fontEms = Int32.Parse(fontSize);
}
else
{
fontEms = 12;
}
//Set Font Color
System.Drawing.Color color;
if (context.Request.QueryString["FontColor"] != null)
{
string fontColor = context.Request.QueryString["FontColor"];
color = System.Drawing.ColorTranslator.FromHtml(fontColor);
context.Response.Write(color.ToString());
}
else
{
color = System.Drawing.Color.Red;
}
using (System.Drawing.Text.PrivateFontCollection fnts = new System.Drawing.Text.PrivateFontCollection())
using (System.Drawing.FontFamily fntfam = new System.Drawing.FontFamily(fontName))
using (System.Drawing.SolidBrush brush = new System.Drawing.SolidBrush(color))
using (System.Drawing.Bitmap bmp = new System.Drawing.Bitmap(100, 100))
{
using (System.Drawing.Font fnt = new System.Drawing.Font(fntfam, fontEms))
{
fnts.AddFontFile(System.IO.Path.Combine(@"C:\Development\Fonts\", fontName));
System.Drawing.Graphics graph = System.Drawing.Graphics.FromImage(bmp);
graph.DrawString(text, fnt, brush, new System.Drawing.Point(0, 0));
string imgPath = System.IO.Path.Combine(@"C:\Development\MyPath\Images\Text", System.IO.Path.GetRandomFileName());
bmp.Save(imgPath);
context.Response.WriteFile(imgPath);
}
}
}
© Stack Overflow or respective owner