Texture mapping an NGon?
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Published on 2010-05-07T15:03:46Z
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2010/05/07
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I'm not sure how to go about figuring out how to map texture cooridnates for a 2D NGon (N sided polygon) How can this be done?
The effect i'm trying to achieve is for the texture to fit on the polygon and stretch out accordingly so the whole texture fits on it.
Thanks
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