Does OpenGL ES support environment shaders?

Posted by Soviut on Stack Overflow See other posts from Stack Overflow or by Soviut
Published on 2009-07-16T21:12:40Z Indexed on 2010/05/08 20:58 UTC
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I want to make metallic 3d object that appears to be reflective. I want to accomplish this using an environment shader that uses either a sphere or cube map that I can assign an image or texture as the "reflection" source.

Does OpenGL ES on the iPhone support this in any versions?

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