Compiling NyARToolKit on iPhone 3.0

Posted by Vivas on Stack Overflow See other posts from Stack Overflow or by Vivas
Published on 2010-05-11T16:31:06Z Indexed on 2010/05/11 16:34 UTC
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Hi,

Has anyone here succeeded in getting NyARToolKit to run on iPhone 3.0? I'm fighting with this but I am at least down to a couple of errors:

  1. Duplicate symbol _spriteVertices (referring to the 3DGraphicsView & NyARToolKitCrossCompileAppDelegate).

  2. glView.delegate = self; (error in NyARToolKitCrossCompileAppDelegate.m)

Any suggestions would be greatly appreciated.

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