Easily measure elapsed time

Posted by hap497 on Stack Overflow See other posts from Stack Overflow or by hap497
Published on 2010-05-11T06:04:29Z Indexed on 2010/05/11 7:24 UTC
Read the original article Hit count: 232

Filed under:
|
|
|
|

I am trying to use time() to measure various points of my program.

What I don't understand is why the values in the before and after are the same? I understand this is not the best way to profile my program, I just want to see how long something take.

printf("**MyProgram::before time= %ld\n", time(NULL));

doSomthing();
doSomthingLong();

printf("**MyProgram::after time= %ld\n", time(NULL));

I have tried:

struct timeval diff, startTV, endTV;

gettimeofday(&startTV, NULL); 

doSomething();
doSomethingLong();

gettimeofday(&endTV, NULL); 

timersub(&endTV, &startTV, &diff);

printf("**time taken = %ld %ld\n", diff.tv_sec, diff.tv_usec);

How do I read a result of **time taken = 0 26339? Does that mean 26,339 nanoseconds = 26.3 msec?

What about **time taken = 4 45025, does that mean 4 seconds and 25 msec?

© Stack Overflow or respective owner

Related posts about c++

Related posts about c