how to call a function to refresh GUI

Posted by SWKK on Stack Overflow See other posts from Stack Overflow or by SWKK
Published on 2010-05-11T10:45:25Z Indexed on 2010/05/12 13:04 UTC
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Hi Guys,

I am refactoring some code to decouple GUI from some state.

#include <StateObject>

Class GUI{  
 ...  
 StateObject A;
 void doSomething() { A->hullaballoo();}  

 **void ReFreshMyGui() { //take state A and redraw }**  
 };  

State object is being shared by multiple classes to update the state but this Gui Object specializes in displaying the state. So I would like to call the Refresh function via StateObject whenever its modified.

I am not sure how or if signals will provide the solution. Any hints?

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