Why use buffers to read/write Streams
Posted
by James Hay
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Published on 2010-05-12T11:55:57Z
Indexed on
2010/05/12
18:34 UTC
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Following reading various questions on reading and writing Streams, all the various answers define something like this as the correct way to do it:
private void CopyStream(Stream input, Stream output)
{
byte[] buffer = new byte[16 * 1024];
int read;
while ((read = input.Read(buffer, 0, buffer.Length)) > 0)
{
output.Write(buffer, 0, read);
}
}
Two questions:
Why read and write in these smaller chunks?
What is the significance of the buffer size used?
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