Custom Font. Keeping the font width same.
Posted
by user338322
on Stack Overflow
See other posts from Stack Overflow
or by user338322
Published on 2010-05-13T08:32:16Z
Indexed on
2010/05/13
8:34 UTC
Read the original article
Hit count: 158
iphone-sdk
|iphone
I am trying to draw a string using quartz 2d.
What i am doing is, i am drawing each letter of the string individually, because each letter has special attributes associated with it, by taking each letter into a new string.
The string gets printed, but the space between the letters is not uniform. It looks very ugly to read . I read someting about using custom fonts. But i have no Idea, if I can do it!! my code is here.
(void) drawRect : (CGRect)rect{ NSString *string=@"My Name Is Adam"; float j=0; const char *charStr=[string cStringUsingEncoding: NSASCIIStringEncoding];
for(int i=0;i
{ NSString *str=[NSString stringWithFormat:@"%c",charStr[i]]; const char *s=[str cStringUsingEncoding:NSASCIIStringEncoding]; NSLog(@"%s",s);
CGContextRef context=[self getMeContextRef]; CGContextSetTextMatrix (context,CGAffineTransformMakeScale(1.0, -1.0)) ; CGContextSelectFont(context, "Arial", 24, kCGEncodingMacRoman); //CGContextSetCharacterSpacing (context, 10); CGContextSetRGBFillColor (context, 0,0,200, 1); CGContextSetTextDrawingMode(context,kCGTextFill); CGContextShowTextAtPoint(context, 80+j,80,s,1); j=j+15;
}
} In the output 'My Name is Adam' gets printed but the space between the letters is not uniform.!! is there any way to make the space uniform!!!
© Stack Overflow or respective owner