UIViewController memory management

Posted by jAmi on Stack Overflow See other posts from Stack Overflow or by jAmi
Published on 2010-05-13T08:45:27Z Indexed on 2010/05/13 11:44 UTC
Read the original article Hit count: 290

Hi I have a very basic issue of memory management with my UIViewController (or any other object that I create); The problem is that in Instruments my Object allocation graph is always rising even though I am calling release on then assigning them nil.

I have 2 UIViewController sub-classes each initializing with a NIB; I add the first ViewController to the main window like [window addSubView:first.view]; Then in my first ViewController nib file I have a Button which loads the second ViewController like :

-(IBAction)loadSecondView{
     if(second!=nil){ //second is set as an iVar and @property (nonatomic, retain)ViewController2* sceond; 
         [second release];
         second=nil;
     }
     second=[[ViewController2* second]initWithNibName:@"ViewController2" bundle:nil];
     [self.view addSubView:second.view];

}

In my (second) ViewController2 i have a button with an action method

-(IBAction) removeSecond{

    [self.view removeFromSuperView];
}

Please let me know if the above scheme works in a managed way for memory...? In Instruments It does not show release of any allocation and keeps the bar status graph keeps on rising.

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