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I'm trying to run Blender under Linux, but I'm unable to do that, whenever I try I get some errors. I'm using Kubuntu 12.04 with KDE 4.11.1.
This is my video card:
~$ lspci | grep VGA
01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] RV610/M74 [Mobility Radeon HD 2400 XT]
I…
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I'm looking at creating map tiles based on a 3D model made in blender,
The map is 16 x 16 in blender.
I've got 4 different zoom levels and each tile is 100 x 100 pixels. The entire map at the most zoomed out level is 4 x 4 tiles constructing an image of 400 x 400.
The most zoomed in level is 256…
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My issue is as follows:
I've modeled a robot in Blender 2.6. It's a mech-like biped or if you prefer, it kindda looks like a chicken. Since it's symmetrical on the XZ plane, I've decided to mirror some of its parts instead of re-modeling them. Problem is, those mirrored meshes look fine in Blender…
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hi,
I need to render a 3d model that have been implement uv map in blender.
When I press the render button it renders with normal blender material.
But I need to render it with uv map textures.
please help me.
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i try to create car's type game, but when i choose camera view , a view is not real every building have miss shape its look like perspective view .So i finding how to config it
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