Using local classes with STL algorithms

Posted by David Rodríguez - dribeas on Stack Overflow See other posts from Stack Overflow or by David Rodríguez - dribeas
Published on 2009-04-12T23:11:18Z Indexed on 2010/05/15 21:04 UTC
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I have always wondered why you cannot use locally defined classes as predicates to STL algorithms.

In the question: Approaching STL algorithms, lambda, local classes and other approaches, BubbaT mentions says that 'Since the C++ standard forbids local types to be used as arguments'

Example code:

int main() {
   int array[] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };
   std::vector<int> v( array, array+10 );

   struct pair : public std::unary_function<int,bool>
   {
      bool operator()( int x ) { return !( x % 2 ); }
   };
   std::remove_if( v.begin(), v.end(), pair() ); // error
}

Does anyone know where in the standard is the restriction? What is the rationale for disallowing local types?

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