Not sure how to use ccTouchesBegan to do what I want it to do.
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by thyrgle
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Published on 2010-05-16T17:42:58Z
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2010/05/16
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So when I see ccTouchesBegan (or touchesBegan for that fact of the matter) I see something like this usually:
- (void)ccTouchesBegan:(NSSet*)touches withEvent:(UIEvent*)event
{
UITouch* touch = [touches anyObject];
}
But, what I am not getting is how do you just detect if one object has been touched? For example how would I check if a specific CCSprite I declared has been touched?
Sorry if this is a newbish question but, I just don't understand and if you need more clarification just ask how I can clarify myself more.
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