Producing 64-bit builds on Windows with free software
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Published on 2009-02-07T14:28:16Z
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2010/05/16
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Hi, I have a C++ project that I've been developing in Microsoft Visual C++ 2008 Express Edition. It has come to the point that I'd like to port to 64-bit and continue development.
What is the best way to do this using free software?
My thoughts so far:
The Express Edition of MSVC doesn't come with 64-bit compilers, so I can install the Windows SDK to get these. I could then port my project files to nmake
, and use the IDE just as a tool to debug and invoke my nmak
e scripts.. The downside to this is that nmake
looks very poor. The example towards the end of this tutorial suggests that nmake
cannot figure out source file dependences itself, and I don't know of anything equivelant to gcc -M
that I could use.
Another option might be to use vcbuild
from the Windows SDK to produce 64-bit builds from my existing vcproj
files. Preliminary investigations show that this doesn't really work, as my project files don't have the 64-bit configurations present. (Perhaps I could fudge this by adding the 64-bit configurations to the vcproj files in a text editor.)
A final option might be to give up on MSVC, and port my project to the MinGW/MSYS toolchain.
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