XNA popup text dialog

Posted by mazzzzz on Stack Overflow See other posts from Stack Overflow or by mazzzzz
Published on 2010-05-16T19:17:10Z Indexed on 2010/05/16 19:30 UTC
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Hey guys, I am working on a game, and wanted to add a screen that would open when the user clicked on certain objects. The screen would be laid out to have an image on the left, a title on the top right, and text below the title.

I have a few problems with this, 1) How would I create the popup box? (preferably with rounded edges) 2) How would I wrap the text (in front of the picture, but not outside the popup-box, I may even need vertical scroll bars) 3) How would I account for different screen resolutions (would they even make a difference?)

Thanks for any and all help, Max

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