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I'm trying to setup a tomcat6 server, and I'm trying to match another setup someone else established. However, my deployment (default Ubuntu install) uses a policy.d/ directory structure, and the established server just uses a catalina.policy file. I've tried setting every entry in policy.d to match…
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I am not able to create a Queue connection in JBOSS4.2.3GA Version & Java1.5, as I am using MDB as per the below details.
I am putting this MDB in a jar file(named utsJar.jar) and copied it in deploy folder of JBOSS, In the test env. this MDB works well
but in another env. [ env settings and…
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Hi,
I am using Postgres and gwt 2.0 for one of my applications. I am facing problem connecting to the database. When I try to connect it gives "ClassNotFoundException". Here is what I get when I try to connect to database:
java.lang.ClassNotFoundException: org.postgresql.Driver
at java.net…
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Hi,
For i am using postgre and gwt 2.0 for one of my applications. I am facing problem connecting to the database. When i try to connect it gives "ClassNotFoundException". Here is what i get when i try to connect to database:
java.lang.ClassNotFoundException: org.postgresql.Driver
at java.net…
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Hi, I'm trying to migrate an application running on JBoss 4.2.2.GA to JBoss 6.0.0.M2
I give you some log to explain my problem :
boot.log :
2010-03-16 09:59:29,406 ERROR [org.jboss.system.server.profileservice.ProfileServiceBootstrap] (Thread-2) Failed to load profile: Summary of incomplete deployments…
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as seen on Game Development
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I am now developing a 15 puzzle game. I know the method to detect unsolvable puzzles. But unlike 8-puzzle, solution for 15-puzzle takes quite long time for some input states and can be solved within 5 seconds some other set of input states.
Now the problem is that I cannot give the user(the player)…
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as seen on Game Development
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I am making a 15 puzzle game in C# that allows the user to enter a custom row and column value up to a maximum of a 10 x 10 puzzle. Because of this I am having problems with the shuffle method. I want to make it so the puzzle is always solvable. By first creating a winning puzzle then shuffling the…
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I've read in one of my AI books that popular algorithms (A-Star, Dijkstra) for path-finding in simulation or games is also used to solve the well-known "15-puzzle".
Can anyone give me some pointers on how I would reduce the 15-puzzle to a graph of nodes and edges so that I could apply one of these…
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I'm interested making an implementation of the 14-15 puzzle:
I'm creating an array with the values 0 - 15 in increasing order:
S = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 }
Now, what I want to do is shuffle them to create a new instance of the puzzle. However, I know that if I…
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I'm interested making an implementation of the 14-15 puzzle:
I'm creating an array with the values 0 - 15 in increasing order:
S = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 }
Now, what I want to do is shuffle them to create a new instance of the puzzle. However, I know that if I…
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