Custom InputIterator for Boost graph (BGL)
Posted
by Shadow
on Stack Overflow
See other posts from Stack Overflow
or by Shadow
Published on 2010-05-18T09:29:09Z
Indexed on
2010/05/18
9:30 UTC
Read the original article
Hit count: 116
Hi,
I have a graph with custom properties to the vertices and edges. I now want to create a copy of this graph, but I don't want the vertices to be as complex as in the original. By this I mean that it would suffice that the vertices have the same indices (vertex_index_t) as they do in the original graph.
Instead of doing the copying by hand I wanted to use the copy-functionality of boost::adjacency_list (s. http://www.boost.org/doc/libs/1_37_0/libs/graph/doc/adjacency_list.html):
template <class EdgeIterator>
adjacency_list(EdgeIterator first, EdgeIterator last,
vertices_size_type n,
edges_size_type m = 0,
const GraphProperty& p = GraphProperty())
The description there says:
The EdgeIterator must be a model of InputIterator. The value type of the EdgeIterator must be a std::pair, where the type in the pair is an integer type. The integers will correspond to vertices, and they must all fall in the range of [0, n).
Unfortunately I have to admit that I don't quite get it how to define an EdgeIterator that is a model of InputIterator.
Here's what I've succeded so far:
template< class EdgeIterator, class Edge >
class MyEdgeIterator// : public input_iterator< std::pair<int, int> >
{
public:
MyEdgeIterator() {};
MyEdgeIterator(EdgeIterator& rhs) : actual_edge_it_(rhs) {};
MyEdgeIterator(const MyEdgeIterator& to_copy) {};
bool operator==(const MyEdgeIterator& to_compare)
{
return actual_edge_it_ == to_compare.actual_edge_it_;
}
bool operator!=(const MyEdgeIterator& to_compare)
{
return !(*this == to_compare);
}
Edge operator*() const
{
return *actual_edge_it_;
}
const MyEdgeIterator* operator->() const;
MyEdgeIterator& operator ++()
{
++actual_edge_it_;
return *this;
}
MyEdgeIterator operator ++(int)
{
MyEdgeIterator<EdgeIterator, Edge> tmp = *this;
++*this;
return tmp;
}
private:
EdgeIterator& actual_edge_it_;
}
However, this doesn't work as it is supposed to and I ran out of clues.
So, how do I define the appropriate InputIterator?
© Stack Overflow or respective owner