Unity Configuration and Same Assembly

Posted by tyndall on Stack Overflow See other posts from Stack Overflow or by tyndall
Published on 2009-12-02T22:33:35Z Indexed on 2010/05/18 5:50 UTC
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I'm currently getting an error trying to resolve my IDataAccess class.

The value of the property 'type' cannot be parsed. The error is: Could not load file or assembly 'TestProject' or one of its dependencies. The system cannot find the file specified. (C:\Source\TestIoC\src\TestIoC\TestProject\bin\Debug\TestProject.vshost.exe.config line 14)

This is inside a WPF Application project.

What is the correct syntax to refer to the Assembly you are currently in? is there a way to do this? I know in a larger solution I would be pulling Types from seperate assemblies so this might not be an issue. But what is the right way to do this for a small self-contained test project. Note: I'm only interested in doing the XML config at this time, not the C# (in code) config.

UPDATE: see all comments

My XML config:

<configuration>
  <configSections>
    <section name="unity" type="Microsoft.Practices.Unity.Configuration.UnityConfigurationSection, Microsoft.Practices.Unity.Configuration" />
  </configSections>
  <unity>
    <typeAliases>
      <!-- Lifetime manager types -->
      <typeAlias alias="singleton"  type="Microsoft.Practices.Unity.ContainerControlledLifetimeManager, Microsoft.Practices.Unity" />
      <typeAlias alias="external" type="Microsoft.Practices.Unity.ExternallyControlledLifetimeManager, Microsoft.Practices.Unity" />
      <typeAlias alias="IDataAccess" type="TestProject.IDataAccess, TestProject" />
      <typeAlias alias="DataAccess" type="TestProject.DataAccess, TestProject" />
    </typeAliases>
    <containers>
      <container name="Services">
        <types>
          <type type="IDataAccess" mapTo="DataAccess" />
        </types>
      </container>
    </containers>
  </unity>
</configuration>

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