why does my C# client that uses Library A need to have a using statement for Library B (which A uses
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Published on 2010-05-20T21:21:24Z
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Hi,
I have:
- Main Program Class - uses Library A
- Library A - has partial classes which mix in methods from Library B
- Library B - mix in methods & interfaces
So in Library B when I include a partial Node class which implements INode (defined in Library B) I suddenly get an error in my main class where it uses Node from Library A. The error tells me in the Main Class I have to have a using statement to Library B.
Any ideas?
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