Playing animations in sequence in objecive c
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by Ohmnastrum
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Published on 2010-05-21T23:00:54Z
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2010/05/22
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iphone
I'm trying to play animations in sequence but i'm having issues playing them as a for loop iterates through the list of objects in an array.
it will move through the array but it won't play each one it just plays the last...
-(void) startGame {
gramma.animationDuration = 0.5;
// Repeat forever
gramma.animationRepeatCount = 1;
int r = arc4random() % 4;
[colorChoices addObject:[NSNumber numberWithInt:r]];
int anInt = [[colorChoices objectAtIndex:0] integerValue];
NSLog(@"%d", anInt);
for (int i = 0; i < colorChoices.count; i++) {
[self StrikeFrog:[[colorChoices objectAtIndex:i] integerValue]];
//NSLog(@"%d", [[colorChoices objectAtIndex:i] integerValue]);
sleep(1);
}
}
it moves through the whole cycle really fast and sleep isn't doing anything to allow it to play each animation... any suggestions?
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