Rotating a cocos2d sprite on an anchor point outside of the sprite
Posted
by user309030
on Stack Overflow
See other posts from Stack Overflow
or by user309030
Published on 2010-05-22T08:03:06Z
Indexed on
2010/05/22
8:10 UTC
Read the original article
Hit count: 411
Currently the setanchor function only sets the anchor within the sprite frame. Is there any (easier) wway to change the anchor point to a coordinate on screen space? My purpose is to allow the sprite to rotate around a circle.
TIA for any suggestions made.
© Stack Overflow or respective owner