Rotating a cocos2d sprite on an anchor point outside of the sprite
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Published on 2010-05-22T08:03:06Z
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2010/05/22
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Currently the setanchor function only sets the anchor within the sprite frame. Is there any (easier) wway to change the anchor point to a coordinate on screen space? My purpose is to allow the sprite to rotate around a circle.
TIA for any suggestions made.
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