What is the best AI language/framework for .NET?

Posted by Eduardo Cobuci on Stack Overflow See other posts from Stack Overflow or by Eduardo Cobuci
Published on 2009-05-30T00:59:31Z Indexed on 2010/05/22 22:40 UTC
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I'm building an academic work that consists in a turn-based strategy game. I'm using XNA 3 for the graphics but didn't decide what to use for AI.

I was considering to use P#, a Prolog interpreter for .NET but i found it a bit poor. Do you anything better for game AI than Prolog (maybe Haskell?) or a better interpreter then P#?

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