Reverse-engineer a Javascript object?
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by TruMan1
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Published on 2010-05-24T14:56:15Z
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2010/05/24
15:01 UTC
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I have a Javascript object that I want to pass in more parameters, but the documentation is non-existant. My only option seems to be to reverse engineer the Javascript object to see what parameters and values I can pass in.
For example, I want to see if there is a "zoom" parameter for the object and what values I can pass into the "mapType" parameter:
<script type="text/javascript" src="http://maps.google.com/maps?oe=utf-8&file=api&v=2&key=your-gmap-key"></script>
<script type="text/javascript" src="https://share.findmespot.com/spot-widget/js/SpotMain.js"></script>
<script type="text/javascript">
var widget = new Spot.Ui.LiveWidget({ renderTo: "spot-live-widget",
feeds: [ "0Wl3diTJcqqvncI6NNsoqJV5ygrFtQfBB" ],
height: 400,
width: 500,
mapType: "physical"
});
</script>
<div id="spot-live-widget"/>
Any ideas on how to do that?
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