Windowless OpenGL

Posted by ext on Stack Overflow See other posts from Stack Overflow or by ext
Published on 2010-05-24T12:16:34Z Indexed on 2010/05/24 12:21 UTC
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Hi, I would like to have a windowless OpenGL context (on both GNU/linux with Xorg and Windows). I'm not going to render anything but only call functions like glGetString, glCompileShader and similar.

I've done some goggling but not come up with anything useful, except creating a hidden window; which seems like a hack to me.

So does anyone have a better idea (for any platform)?

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