Windowless OpenGL
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by ext
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Published on 2010-05-24T12:16:34Z
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2010/05/24
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opengl
Hi, I would like to have a windowless OpenGL context (on both GNU/linux with Xorg and Windows). I'm not going to render anything but only call functions like glGetString
, glCompileShader
and similar.
I've done some goggling but not come up with anything useful, except creating a hidden window; which seems like a hack to me.
So does anyone have a better idea (for any platform)?
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