Java2D OpenGL Hardware Acceleration Doesn't Work
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by Aaron
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Published on 2010-05-25T00:44:21Z
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2010/05/25
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It doesn't work with OpenGL with even the simplest of programs. Here is what I am doing..
java -Dsun.java2d.opengl=True -jar Java2Demo.jar
(Java2Demo.jar is usually included with the JDK..)
The text output is:
OpenGL pipeline enabled for default config on screen 0
When I don't pass in the above VM argument things work fine (but slowly). When I do pass in the above argument nothing shows up... If I move the window around it captures whatever image it was on top of and jumbles it into nonsense.
I'm running Windows XP Pro SP3 (Microsoft Windows XP [Version 5.1.2600]) (under Parallels on OS X 10.5.8)
I used "Geeks3D GPU Caps Viewer" to tell me I have Open GL version:
2.0 NVIDIA-1.5.48
I have tried this with two version of the JVM. First:
java version "1.6.0_13"
Java(TM) SE Runtime Environment (build 1.6.0_13-b03)
Java HotSpot(TM) Client VM (build 11.3-b02, mixed mode)
and second:
java version "1.6.0_20"
Java(TM) SE Runtime Environment (build 1.6.0_20-b02)
Java HotSpot(TM) Client VM (build 16.3-b01, mixed mode, sharing)
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