compiling actionscript from command line using MXMLC

Posted by I. J. Kennedy on Stack Overflow See other posts from Stack Overflow or by I. J. Kennedy
Published on 2009-05-20T04:00:15Z Indexed on 2010/05/27 3:41 UTC
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I have a tiny actionscript "project" consisting of two files, call them foo.as and bar.as. For reasons I won't go into, I really really want to build the .SWF from the command line, without setting up a formal project of any kind. Every compiler I've ever used lets you do this, but for the life of me I can't figure out how to coerce MXMLC into compiling these two files and linking them into a SWF.

Naively, I try

MXMLC foo.as bar.as

but I'm informed that only one source file is allowed.

Ok, supposing I compiled these two files separately, how would I link them together to get the final SWF?

NOTE: The only reason I have two files instead of one is the requirement of only one class per file. I tried putting both classes in one file and making one of the classes "private" or "internal" but neither of these ideas worked. I would be ecstatic to find out I can put more than one class in a file (with only one being public).

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