Compiling Enet in iphone xcode project
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Published on 2010-05-30T06:00:46Z
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2010/05/30
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Hello, I am trying to compile the Enet source code into my code framework for iPhone games. After modifying the header files I get it compiling and linking, but I absolutely must be compiling with the "Compile Source As" set to "Objective-C++" in my xcode project (because the framework code requires this). When I flip this switch in my test project, I get these errors:
Undefined symbols: "_enet_list_clear", referenced from: _enet_host_connect in host.o ...
Can anyone help get this linking with "Compile Source As" set to "Objective-C++"?
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