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as seen on Stack Overflow
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We are trying to build an SMTP Server to receive mail notifications from various clients over internet. As each of the communication will be longer and it needs to log everything, doing this Asynchronous way is little challenging as well as by using Socket's Asynchronous methods we are not sure of…
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as seen on Server Fault
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HOST = same host all the time, accepts multiple connection. I have a dedicated server and I will buy extra IP's.
Socket 1 connects to HOST:PORT, from IP-1
Socket 2 connects to HOST:PORT, from IP-1
Socket 3 connects to HOST:PORT, from IP-1
Socket 4 connects to HOST:PORT, from IP-2
Socket 5 connects…
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as seen on Stack Overflow
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HOST = same host all the time, accepts multiple connection. I have a dedicated server and I will buy extra IP's.
Socket 1 connects to HOST:PORT, from IP-1
Socket 2 connects to HOST:PORT, from IP-1
Socket 3 connects to HOST:PORT, from IP-1
Socket 4 connects to HOST:PORT, from IP-2
Socket 5 connects…
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as seen on Stack Overflow
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I'm curious to know if, after a WebSocket has been established (after having received the proper handshake from a server that supports them), whether or not the TCP socket used by the "WebSocket connection" is used exclusively by the WebSocket, or if the browser may still make regular HTTP requests…
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as seen on Stack Overflow
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My program uses sockets, what Parallel computing APIs could I use that would help me without obligating me to go from sockets to anything else?
When we are on a cluster with a special, non-socket infrastructure system this API would emulate something like sockets but using that infrastructure (so…
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