Need help making a check statement to make sure al the controls are not blank

Posted by Michael Quiles on Stack Overflow See other posts from Stack Overflow or by Michael Quiles
Published on 2010-05-31T13:38:18Z Indexed on 2010/05/31 13:43 UTC
Read the original article Hit count: 499

Filed under:

This is for a tic tac toe game. I need help making a check statement to see if all the controls' Texts are non-blank, and if they are, you have a draw (if someone had won the previous code would have discovered that). Can you give me a good example using my code.

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Drawing;
namespace MyGame
{
    public class Result1
    {


        static private int[,] Winners = new int[,]
                   {
                       // main gameplay Ex: if x is on 0,1,2 x is the winner
                        {0,1,2},
                        {3,4,5},
                        {6,7,8},
                        {0,3,6},
                        {1,4,7},
                        {2,5,8},
                        {0,4,8},
                        {2,4,6},
                   };


        static public bool CheckWinner(Button[] myControls)
        {
            //bolean statement to check for the winner 
            bool gameOver = false;
            for (int i = 0; i < 8; i++)
            {
                int a = Winners[i, 0];
                int b = Winners[i, 1];
                int c = Winners[i, 2];

                Button b1 = myControls[a], b2 = myControls[b], b3 = myControls[c];
                if (b1.Text == "" || b2.Text == "" || b3.Text == "")
                    continue;

                if (b1.Text == b2.Text && b2.Text == b3.Text)
                {

                    b1.BackColor = b2.BackColor = b3.BackColor = Color.LightCoral;
                    b1.Font = b2.Font = b3.Font = new System.Drawing.Font("Microsoft Sans Serif", 32F, System.Drawing.FontStyle.Italic & System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0)));
                    gameOver = true;
                    xWinnerForm xWinnerForm = new xWinnerForm();
                    xWinnerForm.ShowDialog(); //only works with show not showDialog method gets overloaded  (b1.Text + " is the Winner"); to get around this I added and image showing the last player


                }


            }


        return gameOver;
       }





    }
}

© Stack Overflow or respective owner

Related posts about c#