vb.net more performance for moving objects

Posted by René on Stack Overflow See other posts from Stack Overflow or by René
Published on 2010-05-31T20:10:15Z Indexed on 2010/05/31 20:13 UTC
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I have the mission to make a small game for a school project. Pictures boxes, moved by a timer for walking enemies.If there are around 5 or 6 moving picture boxes at the form, my application get troubles and lags. After I kill some enemies (remove them from the Controls Collection of the Form/Panel) It come back smooth.

I think the loop of the enemy movement is too complicated but I don't know how to make that simpler.

Private Sub TimerEnemyMovement_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles TimerEnemyMovement.Tick
    For Each Enemy As Control In PanelBackground.Controls
        If Enemy.Name.Substring(0, 5) = "Enemy" Then
            _enemy.MoveEnemy(Enemy, 2)
        End If
    Next
End Sub

I also thought about Multithreading but not sure this would solve the problem and there is also the problem that I can't access the Controls of my mainform.

You see, I don't have much knowledge about vb.net

Any ideas how to fix that lag?

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