WPF - Render text in Viewport3D
Posted
by eWolf
on Stack Overflow
See other posts from Stack Overflow
or by eWolf
Published on 2010-05-31T20:08:43Z
Indexed on
2010/05/31
20:13 UTC
Read the original article
Hit count: 672
I want to present up to 300 strings (just a few words) in a Viewport3D - fast! I want to render them on different Z positions and zoom in and out fluently.
The ways I have found so far to render text in a Viewport3D:
- Put a TextBlock in a Viewport2DVisual3D.
- This guy's PlanarText class.
- The same guy's SolidText class.
- Create my own 2D panel and align TextBlocks on it. Call InvalidateArrange() every time I update the camera position.
All of these are extremely slow and far apart from zooming fluently even with 10 strings only. Does anyone have a solution for this handy? It's got to be possible to render some text in a Viewport3D without waiting seconds!
© Stack Overflow or respective owner