How to Develop Dynamic Plug-In Based Functionality in C#

Posted by Matthew on Stack Overflow See other posts from Stack Overflow or by Matthew
Published on 2010-06-01T12:56:55Z Indexed on 2010/06/01 13:03 UTC
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Hello:

I've been looking around for different methods of providing plug-in support for my application. Ideally, I will be creating a core functionality and based on different customers developing different plug-ins/addons such as importing, exporting data etc... What are the some methods available for making a C# application extensible via a plug-in architecture?

Lets make up an example. If we have a program that consists of a main menu ( File, Edit, View, et al. ) along with a TreeView that displays different brands of cars grouped by manufacturer ( Ford, GM, for now). Right clicking on a car displays a context menu with the only option being 'delete car'.

How could you develop the application so that plug-ins could be deployed so that you could allow one customer to see a new brand in the TreeView, let's say Honda, and also extent the car context menu so that they may now 'paint a car'?

In Eclipse/RCP development this is easily handled by extension points and plug-ins. How does C# handle it? I've been looking into developing my own plug-in architecture and reading up on MEF.

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