Nintendo DS homebrew with Ada?
Posted
by TraumaPony
on Stack Overflow
See other posts from Stack Overflow
or by TraumaPony
Published on 2008-09-28T03:41:01Z
Indexed on
2010/06/02
7:33 UTC
Read the original article
Hit count: 444
Note: I know very little about the GCC toolchain, so this question may not make much sense.
Since GCC includes an Ada front end, and it can emit ARM, and devKitPro is based on GCC, is it possible to use Ada instead of C/C++ for writing code on the DS?
Edit: It seems that the target that devKitARM uses is arm-eabi.
© Stack Overflow or respective owner