Dynamically calculate frequency value.

Posted by MS Nathan on Stack Overflow See other posts from Stack Overflow or by MS Nathan
Published on 2010-06-03T14:00:42Z Indexed on 2010/06/03 14:04 UTC
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Hi,

In my app, I want to find/calculate the audio frequency as dynamically when i am recording an audio and no need to save, play and all. Now i am trying to do that with help of an aurioToch sample code. In that sample, inside FFTBufferManager class methods such as GrabAudioData and ComputeFFT,Here I am not able to find where they are calculating frequency value as dynamically depends on the audio sound and I spent more than 5 days.please help me.

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