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as seen on Stack Overflow
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What's going on here?
int zero = 0;
double x = 0;
object y = x;
Console.WriteLine(x.Equals(zero)); // True
Console.WriteLine(y.Equals(zero)); // False
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as seen on ASP.net Weblogs
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I had a few main drivers for starting the Puzzlepart project in the first place. First; working with great people, secondly having fun at work following the team principles.Third; always challenge with new ways of work. One of the main concepts that has evolved in our team is the concept of "tangible"…
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as seen on Stack Overflow
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I have a set-up similar to WPF's DependencyProperty and DependencyObject system. My properties however are generic. A BucketProperty has a static GlobalIndex (defined in BucketPropertyBase) which tracks all BucketProperties. A Bucket can have many BucketProperties of any type. A Bucket saves and gets…
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Thanks to the implicit casting in compound assignments and increment/decrement operators, the following compiles:
byte b = 0;
++b; b++; --b; b--;
b += b -= b *= b /= b %= b;
b <<= b >>= b >>>= b;
b |= b &= b ^= b;
And thanks to auto-boxing and auto-unboxing, the following…
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I can't seem to figure out how to get Objective-c to auto box my primitives.
I assumed that i would be able to do the following
NSString* foo = @"12.5";
NSNumber* bar;
bar = [foo floatValue];
However i find that i have used to the more verbose method of
NSString* foo = @"12.5";
NSNumber* bar;
bar…
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