Get image data for Direct3d rendering stream

Posted by Mr Bell on Stack Overflow See other posts from Stack Overflow or by Mr Bell
Published on 2010-06-07T20:22:27Z Indexed on 2010/06/07 20:32 UTC
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I would like to get at the raw image data, as in a pointed to a byte array or something like that, of the image output from a direct3d app without actually rendering it to the monitor.

I need to do this so that I can render direct3d as a directshow source filter

Visual studio 2008 c++

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