Game Development: How do you make a story game?

Posted by Martijn Courteaux on Stack Overflow See other posts from Stack Overflow or by Martijn Courteaux
Published on 2010-06-08T15:52:34Z Indexed on 2010/06/08 16:02 UTC
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Hi,

I made already a few simple games: enter a level, get up to the end, continue to the next level.
But I'm still wondering how "real" game developers create games with a story.

Here are a few things what a story game has (and where I'm wondering about how they make it) :

  • A sequence of places the player have to visit and do there that, that and that.
  • The first time you see a guy, he says just hello. After a few hours game progress, he gives you a hint to go to a specific place.
  • The first time you walk over a bridge nothing happens, a second time: the bridge falls and you will enter a new location under the bridge.
  • The first time you enter a new location, you will get a lot of information from e.g. villagers, etc. Next time nothing happens

The last points are a bit three times the same.
But, I don't think they have a save-file with a lot of booleans and integers for holding things like:

  • Player did the first time ....
  • Player enters the tenth time that location
  • Player talked for the ###th time to that person
  • etc

When I talk about story games, I'm thinking to:

  • The Legend of Zelda (all games of the serie)
  • Okami

And this are a few examples of level-in-level-out games:

  • Mario
  • Braid
  • Crayon Physics

Thanks

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