Using memcpy in the STL
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Published on 2010-06-08T23:44:00Z
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2010/06/08
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Why does C++'s vector class call copy constructors? Why doesn't it just memcpy the underlying data? Wouldn't that be a lot faster, and remove half of the need for move semantics?
I can't imagine a use case where this would be worse, but then again, maybe it's just because I'm being quite unimaginative.
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