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Hi everyone,
I have a layout which does almost what I want. There's just one bug regarding the button at the bottom. I should stay at the bottom at all times. But whenever I bring up the soft-keyboard the button will be displayed above the keyboard. This is not what I want but it should become covered…
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I've just created a prototype of interface for my android app and tried to run it. Unfortunately I get an error that my app has stopped unexpectedly (my reputation doesn't allow me to post images so follow my links):
screenshot of error message
This is layout mode of editing. Everything looks as…
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I just updated my app and I am getting some odd complaints from people who update it. I am only getting complaints from people with non-stock android phones (phones that manufacturers have modified...HTC phones, cliq, pulse, etc), other phones like the Droid, Nexus work fine. My app (Photo Frame Deluxe)…
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I have problems getting some of my views aligned in a relative layout that I use inside a row of my listview.
Here is a screenshot from the layout builder in Eclipse, this is what I think it should look like:
The next image is from the emulator. Now the TestTestTest View is at the top and covers…
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Whenever I use a RatingBar view in my layout, I suddenly get all kinds of compile errors. I'm using Android 2.0, but I've also tried 2.0.1, and 2.1, without joy. I also get a message: Shader 'android.graphics.BitmapShader' is not supported in Layout Editor, and an odd warning which may or maynot be…
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What are some clever (not ordinary) ways of implementing data structures in C, and what are some data structures that should be used more often?
For example, what is the most effective way (generating minimal overhead) to implement a directed and cyclic graph with weighted edges in C?
I know that…
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When we design applications, we generally end up with the same tiered sets of data structures:
A persistent data structure that is described using DDL and implemented as RDBMS tables and columns.
A set of domain objects that consist primarily of data structures, usually combined with business-rule…
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I am a newbie into the corporate world recently graduated in computers. I am a java/groovy developer. I am a quick learner and I can learn new frameworks, APIs or even programming languages within considerably short amount of time. Albeit that, I must confess that I was not so strong in data structures…
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Hello,
I have to design a data structure that is to be used in a multi-threaded environment. The basic API is simple: insert element, remove element, retrieve element, check that element exists. The structure's implementation uses implicit locking to guarantee the atomicity of a single API call.…
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There is a large stream of numbers coming in such as 5 6 7 2 3 1 2 3 .. What kind of data structure is suitable for this problem given the constraints that elements must be inserted in descending order and duplicates should be eliminated.
I am not looking for any code just ideas? I was thinking…
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