which is better: a lying copy constructor or a non-standard one?
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by PaulH
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Published on 2010-06-09T15:38:51Z
Indexed on
2010/06/09
15:42 UTC
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c++
I have a C++ class that contains a non-copyable handle. The class, however, must have a copy constructor. So, I've implemented one that transfers ownership of the handle to the new object (as below)
class Foo
{
public:
Foo() : h_( INVALID_HANDLE_VALUE )
{
};
// transfer the handle to the new instance
Foo( const Foo& other ) : h_( other.Detach() )
{
};
~Foo()
{
if( INVALID_HANDLE_VALUE != h_ )
CloseHandle( h_ );
};
// other interesting functions...
private:
/// disallow assignment
const Foo& operator=( const Foo& );
HANDLE Detach() const
{
HANDLE h = h_;
h_ = INVALID_HANDLE_VALUE;
return h;
};
/// a non-copyable handle
mutable HANDLE h_;
}; // class Foo
My problem is that the standard copy constructor takes a const-reference and I'm modifying that reference. So, I'd like to know which is better (and why):
a non-standard copy constructor:
Foo( Foo& other );
a copy-constructor that 'lies':
Foo( const Foo& other );
Thanks, PaulH
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