F# constructor syntax - overiding and augmenting new

Posted by Benjol on Stack Overflow See other posts from Stack Overflow or by Benjol
Published on 2010-06-10T06:13:00Z Indexed on 2010/06/10 14:53 UTC
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I have a non-disposable class with Open/Close syntax that I'd like to be able to use, so I'm trying to inherit from it, and work the Open into the new and the Close into Dispose.

The second part is ok, but I can't work out how to do the Open:

type DisposableOpenCloseClass(openargs) =
    inherit OpenCloseClass()
    //do this.Open(openargs)  <-- compiler no like
    interface IDisposable
        with member this.Dispose() = this.Close()

(cf. this question which I asked a long time ago, but I can't join the dots to this one)

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