Anyone know were i could find an algorithm or have a algorithm they could share to split a sphere (m
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Published on 2010-06-11T08:49:25Z
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I have a list a vertices and a list of triangles. I'd like to split this single mesh into, say 5, randomly shaped meshes. When the 5 randomly shaped meshes are in place the sphere should all line up and look like 1 solid mesh.
I need a algorithm to do this programmatically, not a tool to do it form me. Any pointers would be great!
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