How can I render 3d graphics in a directshow source filter
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by Mr Bell
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Published on 2010-06-06T18:54:50Z
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2010/06/11
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I need to render a simple texture mapped model as the output of a directshow source filter. The 3d rendering doesnt need to come from Direct3D, but that would be nice. OpenGL or any other provider would be fine assuming I can fit it into the context of the DirectShow source filter.
visual studio 2008 c++
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