How can I render 3d graphics in a directshow source filter

Posted by Mr Bell on Stack Overflow See other posts from Stack Overflow or by Mr Bell
Published on 2010-06-06T18:54:50Z Indexed on 2010/06/11 20:42 UTC
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I need to render a simple texture mapped model as the output of a directshow source filter. The 3d rendering doesnt need to come from Direct3D, but that would be nice. OpenGL or any other provider would be fine assuming I can fit it into the context of the DirectShow source filter.

visual studio 2008 c++

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