Application crashes when running in iPhone simulator 3.2 (Works fine in simulator 3.0)

Posted by amitabh on Stack Overflow See other posts from Stack Overflow or by amitabh
Published on 2010-06-13T04:49:30Z Indexed on 2010/06/13 4:52 UTC
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I just upgraded to SDK 3.2. My application runs in Simulator 3.0 in debug mode but when I change the Simulator to run with 3.2 it crashes with EXEC_BAD_ACCESS.

It is crashing at objc_msgsend method.

int main(int argc, char *argv[]) {

NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
int retVal = UIApplicationMain(argc, argv, nil, nil); <======== THE STACK TRACE starts here.
[pool release];
return retVal;

}

Any idea what is going on? I have absolutely no clue. Any help/suggestion will be greatly appreciated?

Thanks A

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