Buffer management for socket application best practice

Posted by Poni on Stack Overflow See other posts from Stack Overflow or by Poni
Published on 2010-06-13T00:07:14Z Indexed on 2010/06/13 0:12 UTC
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Having a Windows IOCP app............

I understand that for async i/o operation (on network) the buffer must remain valid for the duration of the send/read operation.

So for each connection I have one buffer for the reading.
For sending I use buffers to which I copy the data to be sent. When the sending operation completes I release the buffer so it can be reused.

So far it's nice and not of a big issue.

What remains unclear is how do you guys do this?

Another thing is that even when having things this way, I mean multi-buffers, the receiver side might be flooded (talking from experience) with data.
Even setting SO_RCVBUF to 25MB didn't help in my testings.
So what should I do? Have a to-be-sent queue?

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