glGenBuffers not defined?
Posted
by user146780
on Stack Overflow
See other posts from Stack Overflow
or by user146780
Published on 2010-06-13T13:33:01Z
Indexed on
2010/06/13
16:42 UTC
Read the original article
Hit count: 262
I'm using windows and I notice that a lot of functions are grayed out because I guess #ifdef GL_GLEXT_PROTOTYPES is not defined. One of these is the VBO extension. Should I just define GL_GLEXT_PROTOTYPES? Otherwise how else can I use VBOs since im using OpenGL32.dll (I want my application to have no dll dependencies not included in Windows by default.) Thanks
© Stack Overflow or respective owner