glGenBuffers not defined?
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Published on 2010-06-13T13:33:01Z
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2010/06/13
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I'm using windows and I notice that a lot of functions are grayed out because I guess #ifdef GL_GLEXT_PROTOTYPES is not defined. One of these is the VBO extension. Should I just define GL_GLEXT_PROTOTYPES? Otherwise how else can I use VBOs since im using OpenGL32.dll (I want my application to have no dll dependencies not included in Windows by default.) Thanks
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