Method returns an IDisposable - Should I dispose of the result, even if it's not assigned to anythin

Posted by mjd79 on Stack Overflow See other posts from Stack Overflow or by mjd79
Published on 2010-06-14T16:56:52Z Indexed on 2010/06/14 17:02 UTC
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This seems like a fairly straightforward question, but I couldn't find this particular use-case after some searching around.

Suppose I have a simple method that, say, determines if a file is opened by some process. I can do this (not 100% correctly, but fairly well) with this:

public bool IsOpen(string fileName)
{
  try
  {
    File.Open(fileName, FileMode.Open, FileAccess.Read, FileShare.None);
  }
  catch
  {
    // if an exception is thrown, the file must be opened by some other process
    return true;
  } 
}

(obviously this isn't the best or even correct way to determine this - File.Open throws a number of different exceptions, all with different meanings, but it works for this example)

Now the File.Open call returns a FileStream, and FileStream implements IDisposable. Normally we'd want to wrap the usage of any FileStream instantiations in a using block to make sure they're disposed of properly. But what happens in the case where we don't actually assign the return value to anything? Is it still necessary to dispose of the FileStream, like so:

try
{
  using (File.Open(fileName, FileMode.Open, FileAccess.Read, FileShare.None));
  { /* nop */ }
}
catch 
{
  return true;
}

Should I create a FileStream instance and dispose of that?

try
{
  using (FileStream fs = File.Open(fileName, FileMode.Open, FileAccess.Read, FileShare.None));
}
...

Or are these totally unnecessary? Can we simply call File.Open and not assign it to anything (first code example), and let the GC dispose of it right away?

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