How to implement rank structure

Posted by Luke101 on Stack Overflow See other posts from Stack Overflow or by Luke101
Published on 2010-06-15T16:33:23Z Indexed on 2010/06/15 16:52 UTC
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What is the best way to implement a rank system:

here is the code i will use

public class MyRank
{
    private int LevelOneMaxPoints = 100;
    private int LevelTwoMinPoints = 200;
    private int LevelTwoMaxPoints = 299;
    private int LevelThreeMinPoints = 300;
    private int LevelThreeMaxPoints = 399;
    private int LevelFourMinPoints = 400;
    private int LevelFourMaxPoints = 599;
    private int LevelFourPlusMinPoints = 600;
    private int LevelFourPlusMaxPoints = 999;
    private int LevelFiveMinPoints = 1000;
    private int LevelFiveMaxPoints = 1299;
    private int LevelSixMinPoints = 1300;
    private int LevelSixMaxPoints = 2699;
    private int LevelSevenMinPoints = 2700;
    private int LevelSevenMaxPoints = 3999;
    private int LevelEightMinPoints = 4000;
    private int LevelEightMaxPoints = 5499;
    private int LevelEightPlusMinPoints = 5500;
    private int LevelEightPlusMaxPoints = 7499;
    private int LevelNineMinPoints = 7500;
    private int LevelNineMaxPoints = 9999;
    private int LevelTenMinPoints = 10000;

    private string LevelOneName = "Private";
    private string LevelTwoName = "PV2";
    private string LevelThreeName = "Private Fist Class";
    private string LevelFourName = "Specialist";
    private string LevelFourPlusName = "Corporal";
    private string LevelFiveName = "Sergeant";
    //private string LevelSixName = "Staff Sergeant";
    private string LevelSevenName = "Sergeant First Class";
    private string LevelEightName = "Master Sergeant";
    private string LevelEightPlusName = "First Sergeant";
    private string LevelNineName = "Sergeant Major";
    //private string LevelTenName = "Sergeant Major of the Answers";
    private int points = 0;

    public string RankName { get; private set; }
    public MyRank(int points)
    {
        this.points = points;
        RankName = GetRankName();
    }

    private string GetRankName()
    {
        if (points >= Int32.MinValue && points <= LevelOneMaxPoints)
            return LevelOneName;
        else if (points >= LevelTwoMinPoints && points <= LevelTwoMaxPoints)
            return LevelTwoName;
        else if (points >= LevelThreeMinPoints && points <= LevelThreeMaxPoints)
            return LevelThreeName;
        else if (points >= LevelFourMinPoints && points <= LevelFourMaxPoints)
            return LevelFourName;
        else if (points >= LevelFourPlusMinPoints && points <= LevelFourPlusMaxPoints)
            return LevelFourPlusName;
        else if (points >= LevelFiveMinPoints && points <= LevelFiveMaxPoints)
            return LevelFiveName;
        else if (points >= LevelSixMinPoints && points <= LevelSixMaxPoints)
            return LevelFiveName;
        else if (points >= LevelSevenMinPoints && points <= LevelSevenMaxPoints)
            return LevelSevenName;
        else if (points >= LevelEightMinPoints && points <= LevelEightMaxPoints)
            return LevelEightName;
        else if (points >= LevelEightPlusMinPoints && points <= LevelEightPlusMaxPoints)
            return LevelEightPlusName;
        else if (points >= LevelNineMinPoints && points <= LevelNineMaxPoints)
            return LevelNineName;
        else if (points >= LevelNineMinPoints && points <= LevelNineMaxPoints)
            return LevelNineName;
        else if (points >= LevelTenMinPoints)
            return LevelFourName;
        else
            return "No Rank";
    }
}

Do you think this is the most efficient way to do this?

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