Can a destructor be recursive?

Posted by Cubbi on Stack Overflow See other posts from Stack Overflow or by Cubbi
Published on 2010-06-17T15:55:04Z Indexed on 2010/06/17 16:03 UTC
Read the original article Hit count: 358

Is this program well-defined, and if not, why exactly?

#include <iostream>
#include <new>
struct X {
    int cnt;
    X (int i) : cnt(i) {}
    ~X() {  
            std::cout << "destructor called, cnt=" << cnt << std::endl;
            if ( cnt-- > 0 )
                this->X::~X(); // explicit recursive call to dtor
    }
};
int main()
{   
    char* buf = new char[sizeof(X)];
    X* p = new(buf) X(7);
    p->X::~X();  // explicit call to dtor
    delete[] buf;
}

My reasoning: although invoking a destructor twice is undefined behavior, per 12.4/14, what it says exactly is this:

the behavior is undefined if the destructor is invoked for an object whose lifetime has ended

Which does not seem to prohibit recursive calls. While the destructor for an object is executing, the object's lifetime has not yet ended, thus it's not UB to invoke the destructor again. On the other hand, 12.4/6 says:

After executing the body [...] a destructor for class X calls the destructors for X's direct members, the destructors for X's direct base classes [...]

which means that after the return from a recursive invocation of a destructor, all member and base class destructors will have been called, and calling them again when returning to the previous level of recursion would be UB. Therefore, a class with no base and only POD members can have a recursive destructor without UB. Am I right?

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